X. Chermain , S. Lucas , B. Sauvage , J-M. Dischler , C. Dachsbacher
ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games , Volume 4 , Number 1 , page 16 - 2021
International conference with proceedings
Real-Time Geometric Glint Anti-Aliasing with Normal Map Filtering, ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, Online, United States, page 16, Volume 4, n° 1, avril 2021, doi:10.1145/3451257
Research team : IGG
Platform : GAIA
@Inproceedings{4-CLSD21, author = {Chermain, X. and Lucas, S. and Sauvage, B. and Dischler, J-M. and Dachsbacher, C.}, title = {Real-Time Geometric Glint Anti-Aliasing with Normal Map Filtering}, booktitle = {ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games}, number = {1}, volume = {4}, pages = {16}, month = {Apr}, year = {2021}, organization = {ACM}, type = {Selective conference}, doi = {10.1145/3451257}, x-international-audience = {Yes}, x-language = {EN}, url = {http://publis.icube.unistra.fr/4-CLSD21} }